WeWorkBuddy

A garbage collector for LLM context windows, written in Rust

Hi HN, Like many of you, I spend a lot of time coding with Codex and switching between cloud and local models. As a software engineer, something I never understood, and honestly hated—was `/compact` and the way it’s designed. On local models my GPU screams, and after a few hours prefill takes 2 to 3 minutes per turn. On cloud models, as the context grows, the model starts getting noticeably dumber. IMHO the root problem is context bloat and the fact that compaction destroys the quality of the mo

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原始网页截图: A garbage collector for LLM context windows, written in Rust
原始网页截图 · news.ycombinator.com

来源记录

指标快照

points · 1 votes
2026-11-09 12:45:29.470Z
cumulative since publication

研究分析

来源记录

来源描述:Hi HN, Like many of you, I spend a lot of time coding with Codex and switching between cloud and local models. As a software engineer, something I never understood, and honestly hated—was `/compact` and the way it’s designed. On local models my GPU screams, and after a few hours prefill takes 2 to 3 minutes per turn. On cloud models, as the context grows, the model starts getting noticeably dumber. IMHO the root problem is context bloat and the fact that compaction destroys the quality of the mo

现有背景

来源票数: 1 votes (2026年11月9日 UTC; cumulative since publication);前次同口径记录为 1(2026年11月9日 UTC),两个观测值不等于需求增长。 可供比较的近期同类记录:“[推广] [Sidrune AI 中转站双十一] 留 UID 送 3U|抽奖 2000R,充值加赠最高$1000” (V2EX, 2026年11月9日);“Automattic debuts a platform to deploy vibe-coding apps amid a changing internet” (TechCrunch, 2026年11月9日)。主题相近仅用于导航,未核验其是否属于同一需求或独立证据。

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