Show HN: A terminal-native idle factory game, written in Rust with ratatui
Hey HN readers! I'm snipedbywifi ( https://gitlab.com/snipedbywifi ), and i've been working on terminactory. Please try it out if you'd like to play a cozy factory game while waiting for long agent tasks to finish! The game is a factory game (overused niche, i know xD), but runs in your terminal. Reason i built it? glad you asked: So basically, it started off with me wanting a terminal-native factory game. Me and the modern 5.5 claude models made a base for the game that I liked, and then i went
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points · 37 votes
2026-11-14 15:45:07.556Z
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What changed
Source account: Hey HN readers! I'm snipedbywifi ( https://gitlab.com/snipedbywifi ), and i've been working on terminactory. Please try it out if you'd like to play a cozy factory game while waiting for long agent tasks to finish! The game is a factory game (overused niche, i know xD), but runs in your terminal. Reason i built it? glad you asked: So basically, it started off with me wanting a terminal-native factory game. Me and the modern 5.5 claude models made a base for the game that I liked, and then i went
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Source votes: 37 votes (Nov 14, 2026 UTC; cumulative since publication) Recent records to compare: “Show HN: Mopup – clean up after builds and coding agents on macOS” (Show HN, Nov 14, 2026); “Show HN: Existence-trace 0.4.6 makes its journal agent justify a new rule scope” (Show HN, Nov 14, 2026). Shared themes are navigation hints; they have not been verified as the same need or independent corroboration.
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