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Hacker News ·

Show HN: Open-Source DaiDocs now beats Graphify by 218x low tokens, 83% on LME

We have been working on making an Open-Source standard documents for AI LLM's and Agents. Just like an excel file, .dai (Document AI) is a new standard to keep memory local and use with any AI agents and LLM's. This new standard comes with lots of features such as more than 10x tokens savings (tested on LongMemEval-S) when comapred the .dai to raw files and scored 83% with gpt-4-0 and 92% with Fable 5! (This shows how well it remembers a very long conversation), as well as an increased context w

Hacker News ·

Show HN: I remade Mortyr's 2093-1944 engine using my own programming language

Hello, HN! Today I want to show my recent project called PanzerMortyr . It's a reimplementation of the engine of the game Mortyr 2093-1944 ( https://en.wikipedia.org/wiki/Mortyr ). The most interesting thing about it is that it's written in my own programming language named Ü, which I developed previously and continue developing. See https://news.ycombinator.com/item?id=45769161 , https://github.com/Panzerschrek/U-00DC-Sprache/ . I have spend almost a year developing PanzerMortyr . It took a lot